// TOWN DIALOGUE SCRIPT
//    Town 130: Hectar

begintalkscript;

variables;

short i,j,k,r1,choice;



// Sinbar

begintalknode;
	tag = 60;
	state = -1;
	nextstate = 29;
	question = "Sinbar";
	text1 = "You meet an Empire soldier. He is clearly quite ill. His skin is pale, he coughs often, and he has small sores on his cheeks. He looks at you with instant and extreme dislike. He coughs. _I'm Captain Sinbar._";
	text5 = "Captain Sinbar looks at you with distaste. _Yes, outsider? What else do you want?_";
	action = INTRO;

begintalknode;
	state = 29;
	nextstate = 30;
	question = "_Who are you?_";
	text1 = "_I lead the troops in this area, taking them on patrols._ He looks you over closely. _Where are you from?_";

begintalknode;
	state = 30;
	nextstate = 31;
	question = "_How have the patrols gone?_";
	text1 = "He coughs again, and his lips are now flecked with blood. _Nothing went right since we scoured the forest a month ago._";

begintalknode;
	state = 31;
	nextstate = 32;
	question = "_What happened last month?_";
	text1 = "_We killed a bunch of roaches on that trip. Our mage even fried a mother and a whole brood of little ones with a ball of fire. We must have bagged a hundred of the buggers._ He coughs again, more savagely than before.";
	text2 = "_On the way back, we all got sick, all of a sudden like. Half of us are dead now._";
	
begintalknode;
	state = 32;
	nextstate = -1;
	question = "_That's strange. How suddenly did everyone get sick?_";
	text1 = "_Like, overnight. We haven't sent a large force out since._ He suddenly gets woozy. _I gotta ... I gotta ... keep walking._ He wanders off.";
	text2 = "You suspect that his remaining time on this world is very short.";
	action = END_TALK;
	
begintalknode;
	state = 30;
	nextstate = 33;
	question = "_Why do you ask?_";
	text1 = "He says, _Everyone's talking about how there are Avernites up here somehow. We soldiers are awfully interested in this._";

begintalknode;
	state = 33;
	nextstate = -1;
	question = "_What would you do with an Avernite?_";
	text1 = "_Not all of us are as sick as me, and we all lost friends in the war with Avernum. We get our hands on one of those worms, and they'll pay, but good. You hear me?_";

begintalknode;
	state = 33;
	nextstate = -1;
	question = "_I'm not an Avernite. Nope! Not me!_";
	text1 = "He spits. _Say what you want. We'll find the truth someday._ He staggers off.";
	action = END_TALK;


begintalknode;
	state = 33;
	nextstate = 35;
	question = "_Well, I am an Avernite. What do you have to say to that?_";
	text1 = "He doesn't look surprised. However, he is too weak to fight you. _We knew it. We knew you were. Everyone talks about it, about the Avernites, about how you will help us._";

begintalknode;
	state = 35;
	nextstate = -1;
	question = "_People think that we will help them?_";
	text1 = "_They are fools! Some of us know you caused the plagues, but most think that you are our hope. They won't admit it, because they fear punishment, but they do think that. I hate them._";
	text2 = "He is bent over by a coughing fit. He turns away.";
	action = END_TALK;

